Computer Information Systems: Game Development
4 courses · Chaffey College · 2026-2027 Catalog
Classes: Fall 2026 · Spring 2027
CISGAME 1 Fundamentals of Game Development
- Units
- 3
- Hours
- 48-54 Lecture
- Transfers to
- CSU
Introduction to the principles of interactive game development. Work in teams to development game concepts and build prototypes. Topics include: history, hardware, graphics, sound, game genres, design elements, game generation software, game programming, artificial intelligence, and available careers in game development.
CISGAME 2 Fundamentals of Game Development II
- Units
- 3
- Hours
- 48-54 Lecture
- Prerequisite
- Completion with a C or better in: CISGAME 1
- Transfers to
- CSU, UC
Game development using creation software and development tools. Topics include: game design methods; content development, including graphics and sound; game logic; programming concepts such as objects, properties, methods, and events; basic concepts of movement and collision; testing; and identifying and fixing bugs.
CISGAME 403 Fundamentals of Game Programming
- Units
- 3
- Hours
- 48-54 Lecture
Introduction to game programming using a popular computer game programming language. Fundamentals of planning, syntax, logic, testing, debugging, and documentation in the development of computer games.
CISGAME 420 Mobile/Web Game Development
- Units
- 3
- Hours
- 48-54 Lecture
Programming and design for mobile and web games. Topics include: fundamentals of games and logic, game development, positioning and movement of elements, development and comparison of web tools and mobile emulators, collision detection and reaction, graphics, sound, animations, and testing and debugging projects.