Computer Information Systems: Game Development CISGAME

4 courses · Chaffey College · 2026-2027 Catalog

Classes: Fall 2026 · Spring 2027

CISGAME 1 Fundamentals of Game Development

Units
3
Hours
48-54 Lecture
Transfers to
CSU

Grading: Letter Grade

Credit for Prior Learning: No

TOP Code: 070700

Introduction to the principles of interactive game development. Work in teams to development game concepts and build prototypes. Topics include: history, hardware, graphics, sound, game genres, design elements, game generation software, game programming, artificial intelligence, and available careers in game development.

Not on the Summer 2026, Fall 2026, Spring 2027 schedules.

CISGAME 2 Fundamentals of Game Development II

Units
3
Hours
48-54 Lecture
Prerequisite
Completion with a C or better in: CISGAME 1
Transfers to
CSU, UC

Grading: Letter Grade

Credit for Prior Learning: No

TOP Code: 061420

Game development using creation software and development tools. Topics include: game design methods; content development, including graphics and sound; game logic; programming concepts such as objects, properties, methods, and events; basic concepts of movement and collision; testing; and identifying and fixing bugs.

Not on the Summer 2026, Fall 2026, Spring 2027 schedules.

CISGAME 403 Fundamentals of Game Programming

Units
3
Hours
48-54 Lecture

Grading: Letter Grade

Credit for Prior Learning: No

TOP Code: 070710

Introduction to game programming using a popular computer game programming language. Fundamentals of planning, syntax, logic, testing, debugging, and documentation in the development of computer games.

Offered: Spring 2027 (1 section, listed as CISGAME-403)

CISGAME 420 Mobile/Web Game Development

Units
3
Hours
48-54 Lecture

Grading: Letter Grade

Credit for Prior Learning: No

TOP Code: 070710

Programming and design for mobile and web games. Topics include: fundamentals of games and logic, game development, positioning and movement of elements, development and comparison of web tools and mobile emulators, collision detection and reaction, graphics, sound, animations, and testing and debugging projects.

Offered: Spring 2027 (1 section, listed as CISGAME-420)

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