{
  "college": "el-camino-college",
  "edition": "2026-2027",
  "departmentName": "Games and Playable Media",
  "id": "games-and-playable-media-foundation-certificate-of-achievement",
  "name": "Games and Playable Media Foundation",
  "award": "Certificate of Achievement",
  "department": "games-and-playable-media",
  "sourceUrl": "http://catalog.elcamino.edu/preview_program.php?catoid=13&poid=4019",
  "blocks": [
    {
      "kind": "text",
      "markdown": "**Library, Academic Support, and Noncredit Division**\nwww.elcamino.edu/academics/divisions/library-and-learning-resources/\n\nThe Games and Playable Media coursework prepares you for entry-level roles in the video games industry and related fields. This certificate in Games and Playable Media Foundations covers essential skills and knowledge for getting started on a game design pathway and allows you to select additional courses to develop skills to work in a specific role on a game development team. All of the courses included in this certificate also fulfill requirements for the Games and Playable Media Associates degree.\n\nA Certificate of Achievement will be granted upon completion of all program requirements. A minimum of 12 units required for the certificate must be completed at El Camino College.\n\nFor Gainful Employment information, please visit www.elcamino.edu/academics/areas-of-study/games-and-playable-media.php.\n\n### Required Core: 9 units"
    },
    {
      "kind": "courselist",
      "rows": [
        {
          "type": "course",
          "code": "GPM 100",
          "title": "Introduction to Game Studies",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 110",
          "title": "Game Design Fundamentals",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 170",
          "title": "Game Systems and Mechanics Design",
          "units": "3",
          "indent": false
        }
      ]
    },
    {
      "kind": "text",
      "markdown": "### 9-10 units from:"
    },
    {
      "kind": "courselist",
      "rows": [
        {
          "type": "course",
          "code": "GPM 130",
          "title": "Pitch Development and Game Industry Practices",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 140",
          "title": "Introduction to Game Narrative",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 150",
          "title": "Coding for Creatives",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 190",
          "title": "Level Design",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "GPM 210",
          "title": "User Interface and User Experience for Games",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "DART 150",
          "title": "2D Game Art and Interaction",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "DART 155",
          "title": "3D Game Art and Interaction",
          "units": "3",
          "indent": false
        },
        {
          "type": "course",
          "code": "CSCI 1",
          "title": "Problem Solving and Program Design Using C++",
          "units": "4",
          "indent": false
        }
      ]
    },
    {
      "kind": "text",
      "markdown": "**Total Units: 18-19**"
    }
  ]
}